The first time I heard about this game was during its reveal trailer back in June 2024. After that, I immediately put it on my radar. I got the chance to play it at Gamescom 2025, and I was hooked. So hooked, in fact, that a friend of mine sitting next to me watched for half an hour before asking if he could try it as well... and I gave up the controller quite unwillingly. Suffice it to say, I couldn't wait for its release on January 29, 2026!
Cairn is an atmospheric adventure simulation game that shines best when played with patience. It is not a fast, action-heavy game. It is calm (and sometimes incredibly tense). The story revolves around Aava, a climber and mountaineer who is on her way to reach the summit of Mt. Kami. You control every limb of hers separately while on the wall. You'll have to look for handholds, figure out where to place your feet, and (if you don't play on the "Free Solo" difficulty) where to place your pitons and how much rope you have left. You'll also have to manage thirst, hunger, and health. While on the wall, you may need to watch out for wind or rain, as the rock may get slippery or you might lose your balance due to strong gusts. Lots of things to think about, but Cairn is a simulation game after all. It rewards patience and route planning before you even try to climb the wall.